Updated Release: EGM Alpha Release 2.1 (Тра 18, 2013)
Includes compiled engine and samples. Build from last commit: e538b2049444All changes:Improved code stabilityNow you can add app & form icon in Global OptionsCleaned codeMany minor fixesNew icons...
View ArticleClosed Feature: Compiled Exe Icon [1]
Need to compile win32 icon into the standalone file. I have managed to get the icon shown when the application is running but the icon of the application itself needs to have a icon compiled into a...
View ArticleReleased: EGM Alpha Release 2 (May 14, 2013)
This is the application, not the source code. If you visit the Documentation tab of this website you will see the Update Log, EGM Documentation and Usage guide.
View ArticleUpdated Release: EGM Alpha Release 2 (Тра 14, 2013)
This is the application, not the source code. If you visit the Documentation tab of this website you will see the Update Log, EGM Documentation and Usage guide.
View ArticleCommented Feature: Compiled Exe Icon [1]
Need to compile win32 icon into the standalone file. I have managed to get the icon shown when the application is running but the icon of the application itself needs to have a icon compiled into a...
View ArticleCreated Issue: Default Colors [3]
The color picker is supposed to fish through all named colors, however some of the colors aren't part of the System.Color so when compiling it returns an error.
View ArticleCreated Feature: Import Audio [4]
Need to start working on Import Audio, it should be built the same way as the Spirites. In the EGM code (what gets compiled into the game) there should be a routine for something...
View ArticleCreated Feature: Tile Sheets [5]
This is one I've wanted to see for a while. Tile Sheets. It would be a separate window from the Create menu and the user should be able to select their sprite from the list and be able to split up...
View ArticleSource code checked in, #54ff806b4390a5a6fbfba836ba762cf3be6c8a2a
Fixed a few bugs/Changed a few things
View ArticleClosed Issue: Default Colors [3]
The color picker is supposed to fish through all named colors, however some of the colors aren't part of the System.Color so when compiling it returns an error. Comments: Fixed in commit # ffe62698e4d2
View ArticleReopened Issue: Default Colors [3]
The color picker is supposed to fish through all named colors, however some of the colors aren't part of the System.Color so when compiling it returns an error.
View ArticleEdited Issue: Default Colors [3]
The color picker is supposed to fish through all named colors, however some of the colors aren't part of the System.Color so when compiling it returns an error.
View ArticleEdited Issue: Default Colors [3]
The color picker is supposed to fish through all named colors, however some of the colors aren't part of the System.Color so when compiling it returns an error.
View ArticleCommented Issue: Default Colors [3]
The color picker is supposed to fish through all named colors, however some of the colors aren't part of the System.Color so when compiling it returns an error. Comments: Fixed in commit...
View ArticleClosed Issue: Default Colors [3]
The color picker is supposed to fish through all named colors, however some of the colors aren't part of the System.Color so when compiling it returns an error.
View Article