Source code checked in, #77ae1a88210c596d79f9b765d29dc6776db06e1e
Changed brush and minor tweaks
View ArticleEdited Feature: Compiled Exe Icon [1]
Need to compile win32 icon into the standalone file. I have managed to get the icon shown when the application is running but the icon of the application itself needs to have a icon compiled into a...
View ArticleSource code checked in, #b3f36bb8f7f789fa388e657ef46120379a0a53e1
New icons for the interface Have been working on the Core files for the actual development of the games
View ArticleCommented Feature: Compiled Exe Icon [1]
Need to compile win32 icon into the standalone file. I have managed to get the icon shown when the application is running but the icon of the application itself needs to have a icon compiled into a...
View ArticleEdited Feature: Compiled Exe Icon [1]
Need to compile win32 icon into the standalone file. I have managed to get the icon shown when the application is running but the icon of the application itself needs to have a icon compiled into a...
View ArticleCreated Release: EGM Alpha Release 2.1 (Тра 18, 2013)
Includes compiled engine and samples. Build from last commit: e538b2049444All changes:Improved code stabilityNow you can add app & form icon in Global OptionsCleaned codeMany minor fixesNew icons...
View ArticleReleased: EGM Alpha Release 2.1 (May 18, 2013)
Includes compiled engine and samples. Build from last commit: e538b2049444 All changes:Improved code stability Now you can add app & form icon in Global Options Cleaned code Many minor fixes New...
View ArticleUpdated Release: EGM Alpha Release 2.1 (Тра 18, 2013)
Includes compiled engine and samples. Build from last commit: e538b2049444All changes:Improved code stabilityNow you can add app & form icon in Global OptionsCleaned codeMany minor fixesNew icons...
View ArticleClosed Feature: Compiled Exe Icon [1]
Need to compile win32 icon into the standalone file. I have managed to get the icon shown when the application is running but the icon of the application itself needs to have a icon compiled into a...
View ArticleReleased: EGM Alpha Release 2 (May 14, 2013)
This is the application, not the source code. If you visit the Documentation tab of this website you will see the Update Log, EGM Documentation and Usage guide.
View ArticleUpdated Release: EGM Alpha Release 2 (Тра 14, 2013)
This is the application, not the source code. If you visit the Documentation tab of this website you will see the Update Log, EGM Documentation and Usage guide.
View ArticleCommented Feature: Compiled Exe Icon [1]
Need to compile win32 icon into the standalone file. I have managed to get the icon shown when the application is running but the icon of the application itself needs to have a icon compiled into a...
View ArticleCreated Issue: Default Colors [3]
The color picker is supposed to fish through all named colors, however some of the colors aren't part of the System.Color so when compiling it returns an error.
View ArticleCreated Feature: Import Audio [4]
Need to start working on Import Audio, it should be built the same way as the Spirites. In the EGM code (what gets compiled into the game) there should be a routine for something...
View ArticleCreated Feature: Tile Sheets [5]
This is one I've wanted to see for a while. Tile Sheets. It would be a separate window from the Create menu and the user should be able to select their sprite from the list and be able to split up...
View ArticleSource code checked in, #54ff806b4390a5a6fbfba836ba762cf3be6c8a2a
Fixed a few bugs/Changed a few things
View Article